Key takeaways from “Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days” for Product Managers

Rohit Verma
4 min readJun 8, 2023

“Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days” is a book written by Jake Knapp, John Zeratsky, and Braden Kowitz that introduces a practical framework for solving complex problems and testing new ideas quickly. The book outlines a five-day process called the “Design Sprint,” which is widely used by product managers and teams to accelerate innovation.

Here are some key learnings from the book, along with recent examples:

  1. Embrace time constraints: The book emphasizes the importance of setting strict time limits to stimulate creativity and focus efforts. By compressing the problem-solving process into just five days, teams are forced to make decisions quickly and avoid getting stuck in analysis paralysis. This approach promotes a bias towards action and encourages the team to make progress rapidly.
    Example: In 2019, Airbnb used a design sprint to address the challenge of improving the guest booking experience. Within five days, the team went from ideation to creating a fully functional prototype and testing it with real users. The time constraint helped them stay focused and iterate rapidly, resulting in actionable insights and improvements to their booking flow.
  2. Multidisciplinary collaboration: The book emphasizes the importance of involving cross-functional team members in the sprint process. By bringing together individuals with diverse skill sets, including product managers, designers, engineers, and marketers, teams can leverage different perspectives and expertise to solve complex problems effectively.
    Example: Google Ventures (GV), the investment arm of Alphabet Inc., frequently employs design sprints to help startups in their portfolio. In one instance, GV worked with the company Blue Bottle Coffee to redesign their website. By including designers, engineers, and marketers in the sprint, they were able to address various aspects of the user experience, resulting in a more intuitive and visually appealing website.
  3. Rapid prototyping and testing: The book emphasizes the power of creating tangible prototypes early in the process and testing them with real users. By rapidly building low-fidelity representations of ideas, teams can gather valuable feedback and validate assumptions before investing significant time and resources in development.
    Example: Slack, a popular team communication tool, used a design sprint to improve their sign-up process. In just five days, they created a prototype that simulated the desired user flow and conducted user testing. The insights gained from this process helped them identify pain points and make iterative improvements, ultimately leading to a more seamless onboarding experience for new users.
  4. User-centric approach: The book stresses the importance of putting the user at the center of the design process. By gaining a deep understanding of user needs and pain points, teams can develop solutions that truly resonate with their target audience.
    Example: The design agency AJ&Smart worked with a nonprofit organization, the American Civil Liberties Union (ACLU), to address the challenge of increasing online donations. Through a design sprint, they interviewed potential donors, created a prototype, and conducted user tests. By empathizing with the users and involving them in the process, they gained insights that allowed them to refine the donation experience and significantly increase online donations for ACLU.
  5. Decision-making and prioritization: The book provides techniques for making efficient decisions during the sprint. By utilizing structured exercises like “dot voting” and “heat mapping,” teams can align on priorities, prioritize ideas, and allocate resources effectively.
    Example: The design team at Medium, an online publishing platform, used a design sprint to tackle the challenge of improving the reading experience on mobile devices. Through a combination of user research, ideation, and decision-making exercises, they narrowed down the possible solutions and identified the most impactful changes to make. This allowed them to optimize their limited resources and deliver a better mobile reading experience for their users.

In summary, “Sprint” provides product managers with a practical framework to tackle complex problems and test new ideas quickly.

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Rohit Verma
Rohit Verma

Written by Rohit Verma

Group Product Manager @AngelOne, ex-@Flipkart, @Cleartrip @IIM Bangalore. https://topmate.io/rohit_verma_pm

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